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API > API/Developer > API/Developer/Localization
| Name | ILocalizationModule |
| Type | class |
| Header File | /Engine/Source/Developer/Localization/Public/LocalizationModule.h |
| Include Path | #include "LocalizationModule.h" |
Syntax
class ILocalizationModule : public IModuleInterface
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ULocalizationTarget * GetLocalizationTargetByName
(
FString TargetName, |
LocalizationModule.h | ||
bool HandleRegenLocCommand
(
const FString& InConfigFilePath |
Given a config file, generate a compiled LocRes file for the active culture and use it to update the live-entries in the localization manager. | LocalizationModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static ILocalizationModule & Get() |
LocalizationModule.h |