Navigation
Unreal Engine C++ API Reference > Developer > Localization > FPortableObjectHeader
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h |
Include | #include "PortableObjectFormatDOM.h" |
Source | /Engine/Source/Developer/Localization/Private/PortableObjectFormatDOM.cpp |
bool HasEntry
&40;
const FString & EntryKey
&41; const
Remarks
Checks if a header entry exists with the given key