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Unreal Engine C++ API Reference > Developer > Localization > FPortableObjectHeader
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h |
Include | #include "PortableObjectFormatDOM.h" |
Source | /Engine/Source/Developer/Localization/Private/PortableObjectFormatDOM.cpp |
FString GetEntryValue
&40;
const FString & EntryKey
&41; const
Remarks
Gets the header entry value for the given key or the empty string if the key does not exist