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Unreal Engine C++ API Reference > Developer > Localization > FLocalizationSourceControlSettings
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/LocalizationSettings.h |
Include | #include "LocalizationSettings.h" |
Source | /Engine/Source/Developer/Localization/Private/LocalizationSettings.cpp |
static bool IsSourceControlAvailable&40;&41;
Remarks
Checks to see whether source control is available based upon the current editor SCC settings.