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API > API/Developer > API/Developer/Localization
| Name | FLocalizationSCC |
| Type | class |
| Header File | /Engine/Source/Developer/Localization/Public/LocalizationSourceControlUtil.h |
| Include Path | #include "LocalizationSourceControlUtil.h" |
Syntax
class FLocalizationSCC
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLocalizationSCC() |
LocalizationSourceControlUtil.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FLocalizationSCC() |
LocalizationSourceControlUtil.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CheckedOutFiles | TArray< FString > | LocalizationSourceControlUtil.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| LocalizationSourceControlUtil.h | |||
bool CheckOutFile
(
const FString& InFile, |
LocalizationSourceControlUtil.h | ||
bool CleanUp
(
FText& OutError |
LocalizationSourceControlUtil.h | ||
bool IsReady
(
FText& OutError |
LocalizationSourceControlUtil.h | ||
bool RevertFile
(
const FString& InFile, |
LocalizationSourceControlUtil.h |