| SkipSourceCheck |
bool |
Should we skip the source check when compiling translations? This will allow translations whose source no longer matches the active source to still be used by the game at runtime. |
LocalizationTargetTypes.h |
- Config
- EditAnywhere
- Category="Source"
|
| ValidateFormatPatterns |
bool |
Should we validate that format patterns are valid for the language being compiled (eg, detect invalid plural rules or broken syntax). |
LocalizationTargetTypes.h |
- Config
- EditAnywhere
- Category="Validation"
|
| ValidateRichTextTags |
bool |
Should we validate translated text containing rich text tags to see if the translated text have broken rich text tags. |
LocalizationTargetTypes.h |
- Config
- EditAnywhere
- Category="Validation"
|
| ValidateSafeWhitespace |
bool |
Should we validate that text doesn't contain any unsafe whitespace (leading or trailing whitespace) that could get lost during the translation process. |
LocalizationTargetTypes.h |
- Config
- EditAnywhere
- Category="Validation"
|