Navigation
API > API/Developer > API/Developer/Localization
References
| Module | Localization |
| Header | /Engine/Source/Developer/Localization/Public/LocalizationTargetTypes.h |
| Include | #include "LocalizationTargetTypes.h" |
Syntax
struct FLocalizationCompilationSettings
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | SkipSourceCheck | Should we skip the source check when compiling translations? This will allow translations whose source no longer matches the active source to still be used by the game at runtime. | |
| bool | ValidateFormatPatterns | Should we validate that format patterns are valid for the culture being compiled (eg, detect invalid plural rules or broken syntax). | |
| bool | ValidateSafeWhitespace | Should we validate that text doesn't contain any unsafe whitespace (leading or trailing whitespace) that could get lost during the translation process. |
Constructors
| Type | Name | Description | |
|---|---|---|---|