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Unreal Engine C++ API Reference > Developer > Localization > FLocTextConflicts
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/LocTextHelper.h |
Include | #include "LocTextHelper.h" |
Source | /Engine/Source/Developer/Localization/Private/LocTextHelper.cpp |
void AddConflict
&40;
const FLocKey & InNamespace,
const FLocKey & InKey,
const TSharedPtr< FLocMetadataObject > & InKeyMetadata,
const FLocItem & InSource,
const FString & InSourceLocation
&41;
Remarks
Add a new conflict entry.
Parameters
Name | Description |
---|---|
InNamespace | The namespace of the entry. |
InKey | The key/identifier of the entry. |
InKeyMetadata | Entry Metadata keys. |
InSource | The source info for the conflict. |
InSourceLocation | The source location of the conflict. |