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Unreal Engine C++ API Reference > Developer > LauncherServices
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/ILauncherWorker.h |
Include | #include "ILauncherWorker.h" |
Syntax
class ILauncherWorker
Remarks
Interface for launcher worker threads.
Destructors
Type | Name | Description | |
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Virtual destructor. |
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddDevicePackagePair
(
const FString& Device, |
Set the app id running on the device |
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void | Cancel () |
Cancels the operation. |
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void | Cancels the operation and waits for the thread to finish any remaining work. | |
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ILauncherProfilePtr | Get the launcher profile | |
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ELauncherWorkerStatus::Type | GetStatus () |
Gets the worker's status. |
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int32 | GetTasks
(
TArray< ILauncherTaskPtr >& OutTasks |
Gets the worker's list of tasks. |
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FOnLaunchCanceledDelegate & | OnCanceled () |
Gets the canceled delegate |
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FOnLaunchCompletedDelegate & | OnCompleted () |
Gets the completed delegate |
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FOutputMessageReceivedDelegate & | Gets the output message delegate | |
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FOnStageCompletedDelegate & | Gets the stage completed delegate | |
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FOnStageStartedDelegate & | Gets the stage started delegate |