Navigation
Unreal Engine C++ API Reference > Developer > LauncherServices
Inheritance Hierarchy
- IModuleInterface
- ILauncherServicesModule
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/ILauncherServicesModule.h |
Include | #include "ILauncherServicesModule.h" |
Syntax
class ILauncherServicesModule : public IModuleInterface
Remarks
Interface for launcher tools modules.
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
FOnCreateLauncher | OnCreateLauncherDelegate |
Destructors
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
Virtual destructor. |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
void | BroadcastLauncherServicesSDKNotInstalled
(
const FString& PlatformName, |
|
![]() |
ILauncherDeviceGroupRef | Creates a new device group. | |
![]() |
ILauncherDeviceGroupRef | CreateDeviceGroup
(
const FGuid& Guid, |
Creates a new device group. |
![]() |
ILauncherRef | Creates a game launcher. | |
![]() |
ILauncherProfileRef | CreateProfile
(
const FString& ProfileName |
Creates a launcher profile. |
![]() ![]() |
FString | Determines the executable that should be used for executing commandlets | |
![]() |
ILauncherProfileManagerRef | Gets the launcher profile manager. | |
![]() |
FLauncherServicesSDKNotInstalled & |
Classes
Type | Name | Description | |
---|---|---|---|
![]() |
FLauncherServicesSDKNotInstalled | Delegate for when a platform SDK isn't installed corrected (takes the platform name and the documentation link to show) |
Constants
Name | Description |
---|---|
ProfileManagerInitializedDelegate | Delegate that is invoked when a profile manager is initialized. |