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Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherProfile
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h |
Include | #include "ILauncherProfile.h" |
bool IsDeployablePlatform
&40;
const FString & PlatformName
&41;
Remarks
Checks whether devices of the specified platform can be deployed to.
Whether a platform is deployable depends on the current profile settings. The right combination of build, cook and package settings must be present. true if the platform is deployable, false otherwise.
Parameters
Name | Description |
---|---|
PlatformName | The name of the platform to deploy. |