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Unreal Engine C++ API Reference > Developer > LauncherServices
Type
typedef TMulticastDelegate_OneParam< void, const ILauncherDeviceGroupPtr & > FOnLauncherProfileDeployedDeviceGroupChanged
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h |
Include | #include "ILauncherProfile.h" |
Remarks
Delegate type for changing the device group to deploy to.
The first parameter is the selected device group (or NULL if the selection was cleared).