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Unreal Engine C++ API Reference > Developer > LauncherServices
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/GameProjectHelper.h |
Include | #include "GameProjectHelper.h" |
Syntax
class FGameProjectHelper
Remarks
Implements a helper class for finding project specific information.
Functions
Type | Name | Description | |
---|---|---|---|
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TArray< FString > | GetAvailableConfigurations
(
const FString& GameName |
Gets a list of available build configurations for the specified game name. |
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TArray< FString > | Gets a list of available game names. | |
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TArray< FString > | GetAvailableMaps
(
FString GameName, |
Gets the list of available maps for the specified game. |
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TArray< FString > | GetExplicitBuildTargetsForProject
(
const FString& InProjectFilePath, |
Returns the list of build targets that must be explicitly specified for the given project. |
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bool | IsGameAvailable
(
FString GameName |
Checks whether the specified game is available. |