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Stores the contents of a directory in a blob
| Name | FDirectoryNode |
| Type | class |
| Header File | /Engine/Source/Developer/Horde/Public/Storage/Nodes/DirectoryNode.h |
| Include Path | #include "Storage/Nodes/DirectoryNode.h" |
Syntax
class FDirectoryNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDirectoryNode
(
EDirectoryFlags InFlags |
Storage/Nodes/DirectoryNode.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FDirectoryNode() |
Storage/Nodes/DirectoryNode.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| BlobType | const FBlobType | Storage/Nodes/DirectoryNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Flags | EDirectoryFlags | Storage/Nodes/DirectoryNode.h | ||
| NameToDirectory | TMap< FUtf8String, FDirectoryEntry > | Storage/Nodes/DirectoryNode.h | ||
| NameToFile | TMap< FUtf8String, FFileEntry > | Storage/Nodes/DirectoryNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBlobHandle Write
(
FBlobWriter& Writer |
Storage/Nodes/DirectoryNode.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FDirectoryNode Read
(
const FBlob& Blob |
Storage/Nodes/DirectoryNode.h |