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Signature for a bundle
| Name | FBundleSignature |
| Type | struct |
| Header File | /Engine/Source/Developer/Horde/Public/Storage/Bundles/Bundle.h |
| Include Path | #include "Storage/Bundles/Bundle.h" |
Syntax
struct FBundleSignature
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBundleSignature
(
EBundleVersion InVersion, |
Storage/Bundles/Bundle.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| NumBytes | const int | Number of bytes in a serialized signature. | Storage/Bundles/Bundle.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Length | size_t | Length of the packet, including the length of the signature itself. | Storage/Bundles/Bundle.h | |
| Version | EBundleVersion | Version number for the following file data. | Storage/Bundles/Bundle.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Write
(
void* Data |
Storage/Bundles/Bundle.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FBundleSignature Read
(
const void* Data |
Storage/Bundles/Bundle.h |