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Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > IHierarchicalLODUtilities
- IHierarchicalLODUtilities::AreActorsInSamePersistingLevel()
- FHierarchicalLODUtilities::AreActorsInSamePersistingLevel()
References
Module | HierarchicalLODUtilities |
Header | /Engine/Source/Developer/HierarchicalLODUtilities/Public/IHierarchicalLODUtilities.h |
Include | #include "IHierarchicalLODUtilities.h" |
const bool AreActorsInSamePersistingLevel
&40;
const TArray< AActor &42; > & InActors
&41;
Remarks
Checks if all actors have the same outer world