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Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > FHierarchicalLODUtilities
- IHierarchicalLODUtilities::ShouldGenerateCluster()
- FHierarchicalLODUtilities::ShouldGenerateCluster()
References
Module | HierarchicalLODUtilities |
Header | /Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h |
Include | #include "HierarchicalLODUtilities.h" |
Source | /Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp |
virtual EClusterGenerationError ShouldGenerateCluster
&40;
AActor &42; Actor,
const int32 HLODLevelIndex
&41;
Remarks
Returns whether or not the given actor is eligible for creating a HLOD cluster creation EClusterGenerationError
Parameters
Name | Description |
---|---|
Actor | Actor to check for if it is eligible for cluster generation |