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Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > FHierarchicalLODUtilities
- IHierarchicalLODUtilities::CreateVolumeForLODActor()
- FHierarchicalLODUtilities::CreateVolumeForLODActor()
References
Module | HierarchicalLODUtilities |
Header | /Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h |
Include | #include "HierarchicalLODUtilities.h" |
Source | /Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp |
virtual AHierarchicalLODVolume &42; CreateVolumeForLODActor
&40;
ALODActor &42; InLODActor,
UWorld &42; InWorld
&41;
Remarks
Creates a HierarchicalLODVolume using the bounds of a given LODActor AHierarchicalLODVolume*
Parameters
Name | Description |
---|---|
InLODActor | LODActor to create the volume for |
InWorld | World to spawn the volume in. If null, will spawn in the same level as InLODActor. |