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Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > FHierarchicalLODUtilities
- IHierarchicalLODUtilities::CreateOrRetrieveLevelHLODProxy()
- FHierarchicalLODUtilities::CreateOrRetrieveLevelHLODProxy()
References
Module | HierarchicalLODUtilities |
Header | /Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h |
Include | #include "HierarchicalLODUtilities.h" |
Source | /Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp |
virtual UHLODProxy &42; CreateOrRetrieveLevelHLODProxy
&40;
const ULevel &42; InLevel,
const uint32 HLODLevelIndex
&41;
Remarks
Creates or retrieves the HLOD proxy that is created for the given level