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Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > FHierarchicalLODUtilities
- IHierarchicalLODUtilities::CreateNewClusterFromActors()
- FHierarchicalLODUtilities::CreateNewClusterFromActors()
References
Module | HierarchicalLODUtilities |
Header | /Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h |
Include | #include "HierarchicalLODUtilities.h" |
Source | /Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp |
virtual ALODActor &42; CreateNewClusterFromActors
&40;
UWorld &42; InWorld,
AWorldSettings &42; WorldSettings,
const TArray< AActor &42; > & InActors,
const int32 InLODLevel
&41;
Remarks
Creates a new cluster in InWorld with InActors as sub actors