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Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > FHierarchicalLODUtilities
- IHierarchicalLODUtilities::CreateNewClusterActor()
- FHierarchicalLODUtilities::CreateNewClusterActor()
References
Module | HierarchicalLODUtilities |
Header | /Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h |
Include | #include "HierarchicalLODUtilities.h" |
Source | /Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp |
virtual ALODActor &42; CreateNewClusterActor
&40;
UWorld &42; InWorld,
const int32 InLODLevel,
AWorldSettings &42; WorldSettings
&41;
Remarks
Creates a new cluster actor in the given InWorld with InLODLevel as HLODLevel