Navigation
API > API/Developer > API/Developer/HierarchicalLODUtilities
| Name | EClusterGenerationError |
| Type | enum |
| Header File | /Engine/Source/Developer/HierarchicalLODUtilities/Public/IHierarchicalLODUtilities.h |
| Include Path | #include "IHierarchicalLODUtilities.h" |
Syntax
enum EClusterGenerationError
{
None = 0,
ValidActor = 1 << 1,
InvalidActor = 1 << 2,
ActorHiddenInGame = 1 << 3,
ExcludedActor = 1 << 4,
LODActor = 1 << 5,
ActorTooSmall = 1 << 6,
AlreadyClustered = 1 << 7,
ComponentHiddenInGame = 1 << 8,
MoveableComponent = 1 << 9,
ExcludedComponent = 1 << 10,
}
Values
| Name | Remarks |
|---|---|
| None | |
| ValidActor | |
| InvalidActor | |
| ActorHiddenInGame | |
| ExcludedActor | |
| LODActor | |
| ActorTooSmall | |
| AlreadyClustered | |
| ComponentHiddenInGame | |
| MoveableComponent | |
| ExcludedComponent |