Navigation
Unreal Engine C++ API Reference > Developer > FunctionalTesting
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UGroundTruthData
References
Module | FunctionalTesting |
Header | /Engine/Source/Developer/FunctionalTesting/Public/GroundTruthData.h |
Include | #include "GroundTruthData.h" |
Syntax
class UGroundTruthData : public UObject
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
bool | bResetGroundTruth | |
![]() |
TObjectPtr< UObject > | ObjectData |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | CanModify () |
|
![]() |
UObject * | LoadObject () |
|
![]() |
void | ResetObject () |
|
![]() |
void | SaveObject
(
UObject* GroundTruth |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |