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API > API/Developer > API/Developer/FunctionalTesting > API/Developer/FunctionalTesting/UAutomationBlueprintFunctionLibr-
References
| Module | FunctionalTesting |
| Header | /Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h |
| Include | #include "AutomationBlueprintFunctionLibrary.h" |
| Source | /Engine/Source/Developer/FunctionalTesting/Private/AutomationBlueprintFunctionLibrary.cpp |
static void TakeAutomationScreenshot
&40;
UObject &42; WorldContextObject,
FLatentActionInfo LatentInfo,
const FString & Name,
const FString & Notes,
const FAutomationScreenshotOptions & Options
&41;
Remarks
Takes a screenshot of the game's viewport. Does not capture any UI.