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Unreal Engine C++ API Reference > Developer > FunctionalTesting
References
Module | FunctionalTesting |
Header | /Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h |
Include | #include "FunctionalTest.h" |
Syntax
struct FPerfStatsRecord
Remarks
A set of simple perf stats recorded over a period of frames.
Variables
Type | Name | Description | |
---|---|---|---|
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FStatsData | Baseline | Stats data for the baseline. |
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float | GameThreadBudget | |
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float | GPUBudget | |
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FString | Name | |
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FStatsData | Record | Stats data for the period we're interested in timing. |
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float | RenderThreadBudget |
Constructors
Type | Name | Description | |
---|---|---|---|
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FPerfStatsRecord
(
FString InName |
Functions
Type | Name | Description | |
---|---|---|---|
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FString | ||
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void | GetGameThreadTimes
(
double& OutMin, |
|
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void | GetGPUTimes
(
double& OutMin, |
|
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FString | ||
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FString | ||
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void | GetRenderThreadTimes
(
double& OutMin, |
|
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FString | ||
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bool | ||
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bool | ||
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bool | ||
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void | ||
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void | SetBudgets
(
float InGPUBudget, |