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Unreal Engine C++ API Reference > Developer > FunctionalTesting > AFunctionalUIScreenshotTest
- AScreenshotFunctionalTestBase::RequestScreenshot()
- AFunctionalUIScreenshotTest::RequestScreenshot()
References
Module | FunctionalTesting |
Header | /Engine/Source/Developer/FunctionalTesting/Classes/FunctionalUIScreenshotTest.h |
Include | #include "FunctionalUIScreenshotTest.h" |
Source | /Engine/Source/Developer/FunctionalTesting/Private/FunctionalUIScreenshotTest.cpp |
virtual void RequestScreenshot&40;&41;
Remarks
Doesn't actually request in base class. It simply register OnScreenshotCaptured.