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Unreal Engine C++ API Reference > Developer > FunctionalTesting > AFunctionalTest
References
Module | FunctionalTesting |
Header | /Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h |
Include | #include "FunctionalTest.h" |
bool IsReady&40;&41;
Remarks
IsReady() is called once per frame after a test is run, until it returns true. You should use this function to delay Start being called on the test until preconditions are met.