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API > API/Developer > API/Developer/FileUtilities > API/Developer/FileUtilities/FZipArchiveReader
| Name | FImpl |
| Type | class |
| Header File | /Engine/Source/Developer/FileUtilities/Private/ZipArchiveReader.cpp |
| Include Path | #include "ZipArchiveReader.cpp" |
Syntax
class FImpl
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FImpl
(
IFileHandle* InFileHandle, |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FImpl() |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers | | --- | --- | --- | --- | --- |Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< FString > GetFileNames() |
|||
bool IsValid() |
|||
bool TryReadFile
(
FStringView FileName, |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static zip_int64_t ZipSourceFunctionReaderStatic
(
void* InUserData, |