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Unreal Engine C++ API Reference > Developer > DesktopWidgets > Widgets > Input > SDirectoryPicker
Inheritance Hierarchy
- FSlateBaseNamedArgs
- TSlateBaseNamedArgs
- SDirectoryPicker::FArguments
References
Module | DesktopWidgets |
Header | /Engine/Source/Developer/DesktopWidgets/Public/Widgets/Input/SDirectoryPicker.h |
Include | #include "Widgets/Input/SDirectoryPicker.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SDirectoryPicker >
Constructors
Type | Name | Description | |
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FArguments () |
Functions
Type | Name | Description | |
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WidgetArgsType & | ||
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WidgetArgsType & | ||
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WidgetArgsType & | IsEnabled
(
const TAttribute< bool >& InAttribute |
|
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WidgetArgsType & | ||
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WidgetArgsType & | OnDirectoryChanged
(
const FOnDirectoryChanged& InDelegate |
Called when a path has been picked or modified. |
Typedefs
Name | Description |
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WidgetArgsType |