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API > API/Developer > API/Developer/DesktopPlatform > API/Developer/DesktopPlatform/IDesktopPlatform
References
| Module | DesktopPlatform |
| Header | /Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h |
| Include | #include "IDesktopPlatform.h" |
bool CompileGameProject
(
const FString & RootDir,
const FString & ProjectFileName,
FFeedbackContext * Warn,
ECompilationResult::Type * OutResult
)
Remarks
Compiles a game project. true if project files were generated successfully.
Parameters
| Name | Description |
|---|---|
| RootDir | Engine root directory for the project to use. |
| ProjectFileName | Filename of the project to update |
| Warn | Feedback context to use for progress updates |
| OutResult | The compilation result. May be null. |