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Unreal Engine C++ API Reference > Developer > DerivedDataCache > FDerivedDataCacheUsageStats
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheUsageStats.h |
Include | #include "DerivedDataCacheUsageStats.h" |
FCookStats::FScopedStatsCounter TimeGet&40;&41;
Remarks
Call this at the top of the GetCachedData override. auto Timer = TimeGet(); Use AddHit on the returned type to track a cache hit.