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A value ID and the build policy to use for that value.
| Name | FBuildValuePolicy |
| Type | struct |
| Header File | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildTypes.h |
| Include Path | #include "DerivedDataBuildTypes.h" |
Syntax
struct FBuildValuePolicy
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Id | FValueId | DerivedDataBuildTypes.h | ||
| Policy | EBuildPolicy | DerivedDataBuildTypes.h |