Navigation
API > API/Developer > API/Developer/DerivedDataCache
Parameters that describe a build job to the build scheduler.
| Name | FBuildSchedulerParams |
| Type | struct |
| Header File | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildScheduler.h |
| Include Path | #include "DerivedDataBuildScheduler.h" |
Syntax
struct FBuildSchedulerParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Key | FBuildActionKey | Available from the CacheQuery state onward. | DerivedDataBuildScheduler.h | |
| MissingLocalInputsSize | uint64 | Total size of inputs that need to be resolved for local execution. Available in ResolveInputData. | DerivedDataBuildScheduler.h | |
| MissingRemoteInputsSize | uint64 | Total size of inputs that need to be resolved for remote execution. Available in ResolveInputData. | DerivedDataBuildScheduler.h | |
| ResolvedInputsSize | uint64 | Total size of constants and resolved inputs that are in memory now. | DerivedDataBuildScheduler.h | |
| TotalInputsSize | uint64 | Total size of constants and inputs, whether resolved or not. | DerivedDataBuildScheduler.h | |
| TotalRequiredMemory | uint64 | Estimate of the peak memory required to execute the build, including constants and inputs. | DerivedDataBuildScheduler.h | |
| TypeName | FUtf8SharedString | Type name from the build function for the job. Available from the CacheQuery state onward. | DerivedDataBuildScheduler.h |