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API > API/Developer > API/Developer/DerivedDataCache > API/Developer/DerivedDataCache/FBuildOutput
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FOptionalBuildOutput Load
(
const FSharedString& Name, |
Load a build output. | DerivedDataBuildOutput.h | |
static FOptionalBuildOutput Load
(
const FSharedString& Name, |
DerivedDataBuildOutput.h |
Load(const FSharedString &, const FUtf8SharedString &, const FCbObject &)
Description
Load a build output.
| Name | Load |
| Type | function |
| Header File | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildOutput.h |
| Include Path | #include "DerivedDataBuildOutput.h" |
| Source | /Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBuildOutput.cpp |
static FOptionalBuildOutput Load
(
const FSharedString & Name,
const FUtf8SharedString & Function,
const FCbObject & Output
)
A valid build output, or null on error.
Parameters
| Name | Remarks |
|---|---|
| Name | The name by which to identify this output for logging and profiling. |
| Function | The name of the build function that produced this output. |
| Output | The saved output to load. |
Load(const FSharedString &, const FUtf8SharedString &, const FCacheRecord &)
| Name | Load |
| Type | function |
| Header File | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildOutput.h |
| Include Path | #include "DerivedDataBuildOutput.h" |
| Source | /Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBuildOutput.cpp |
static FOptionalBuildOutput Load
(
const FSharedString & Name,
const FUtf8SharedString & Function,
const FCacheRecord & Output
)