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A build action builder is used to construct a build action.
Create using IBuild::CreateAction() which must be given a build function name.
| Name | FBuildActionBuilder |
| Type | class |
| Header File | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildAction.h |
| Include Path | #include "DerivedDataBuildAction.h" |
Syntax
class FBuildActionBuilder
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBuildActionBuilder
(
Private::IBuildActionBuilderInternal* InActionBuilder |
Construct a build action builder. Use IBuild::CreateAction(). | DerivedDataBuildAction.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActionBuilder | TUniquePtr< Private::IBuildActionBuilderInternal > | DerivedDataBuildAction.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddConstant
(
FUtf8StringView Key, |
Add a constant object with a key that is unique within this action. | DerivedDataBuildAction.h | |
void AddInput
(
FUtf8StringView Key, |
Add an input with a key that is unique within this action. | DerivedDataBuildAction.h | |
FBuildAction Build() |
Build a build action, which makes this builder subsequently unusable. | DerivedDataBuildAction.h |