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API > API/Developer > API/Developer/DatasmithFacade
| Name | FDatasmithFacadeBaseAnimation |
| Type | class |
| Header File | /Engine/Source/Developer/Datasmith/DatasmithFacade/Public/DatasmithFacadeAnimation.h |
| Include Path | #include "DatasmithFacadeAnimation.h" |
Syntax
class FDatasmithFacadeBaseAnimation : public FDatasmithFacadeElement
Inheritance Hierarchy
- FDatasmithFacadeElement → FDatasmithFacadeBaseAnimation
Derived Classes
- FDatasmithFacadeSubsequenceAnimation
- FDatasmithFacadeTransformAnimation
- FDatasmithFacadeVisibilityAnimation
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDatasmithFacadeBaseAnimation
(
const TSharedRef< IDatasmithBaseAnimationElement >& InInternalAnimation |
DatasmithFacadeAnimation.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
EDatasmithFacadeCompletionMode GetCompletionMode() |
Get how the actor behaves once this animation is complete | DatasmithFacadeAnimation.h | |
TSharedRef< IDatasmithBaseAnimationElement > GetDatasmithBaseAnimation() |
DatasmithFacadeAnimation.h | ||
bool IsSubType
(
const EDatasmithFacadeElementAnimationSubType AnimSubType |
DatasmithFacadeAnimation.h | ||
void SetCompletionMode
(
EDatasmithFacadeCompletionMode CompletionMode |
Set how the actor should behave once its animation completes | DatasmithFacadeAnimation.h |