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API > API/Developer > API/Developer/DatasmithFacade > API/Developer/DatasmithFacade/FDatasmithFacadeActorBinding
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddRelativeTransformCapture
(
const double InMatrix, |
DatasmithFacadeVariant.h | ||
void AddRelativeTransformCapture
(
const float InMatrix, |
DatasmithFacadeVariant.h |
AddRelativeTransformCapture(const double, bool)
| Name | AddRelativeTransformCapture |
| Type | function |
| Header File | /Engine/Source/Developer/Datasmith/DatasmithFacade/Public/DatasmithFacadeVariant.h |
| Include Path | #include "DatasmithFacadeVariant.h" |
| Source | /Engine/Source/Developer/Datasmith/DatasmithFacade/Private/DatasmithFacadeVariant.cpp |
void AddRelativeTransformCapture
(
const double InMatrix,
bool bRowMajor
)
AddRelativeTransformCapture(const float, bool)
| Name | AddRelativeTransformCapture |
| Type | function |
| Header File | /Engine/Source/Developer/Datasmith/DatasmithFacade/Public/DatasmithFacadeVariant.h |
| Include Path | #include "DatasmithFacadeVariant.h" |
void AddRelativeTransformCapture
(
const float InMatrix,
bool bRowMajor
)