Navigation
Unreal Engine C++ API Reference > Developer > CollectionManager
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDeveloperSettings
- UCollectionSettings
References
Module | CollectionManager |
Header | /Engine/Source/Developer/CollectionManager/Public/CollectionSettings.h |
Include | #include "CollectionSettings.h" |
Syntax
class UCollectionSettings : public UDeveloperSettings
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
bool | bAutoCommitOnSave | When enabled, Shared and Private collections will automatically commit their changes to source control |