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Unreal Engine C++ API Reference > Developer > CollectionManager
References
Module | CollectionManager |
Header | /Engine/Source/Developer/CollectionManager/Public/CollectionManagerTypes.h |
Include | #include "CollectionManagerTypes.h" |
Syntax
struct FCollectionStatusInfo
Remarks
The status information for a collection
Variables
Type | Name | Description | |
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bool | bIsDirty | True if the collection has unsaved changes |
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bool | bIsEmpty | True if the collection is empty |
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bool | bUseSCC | True if the collection uses SCC |
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int32 | NumObjects | Number of objects within the collection (static collections only) |
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FSourceControlStatePtr | SCCState | The current source control state of the collection. |