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Classes
| Type | Name | Description | |
|---|---|---|---|
| By | Represents a collection of fluent helper functions designed to make accessing and creating element locators easy | ||
| FDriverConfiguration | A model class that holds all the configuration options for an AutomationDriver | ||
| FDriverWaitResponse | Represents the state of an active wait action for the driver | ||
| FEmptyAsyncDriverElementFactory | |||
| FEmptyDriverElementFactory | |||
| FWaitInterval | A fluent wrapper around timespan to enforce obvious differences between specified Timeout and Interval values for waits | ||
| FWaitTimeout | A fluent wrapper around timespan to enforce obvious differences between specified Timeout and Interval values for waits | ||
| IActionSequence | |||
| IAsyncActionSequence | |||
| IAsyncAutomationDriver | The AsyncAutomationDriver is the async varition of the general AutomationDriver API. | ||
| IAsyncDriverElement | Copyright Epic Games, Inc. All Rights Reserved. | ||
| IAsyncDriverElementCollection | Represents a potential collection of elements | ||
| IAsyncDriverSequence | Represents a sequence of actions that can be performed as a single unit by the automation driver associted with this sequence | ||
| IAutomationDriver | The AutomationDriver can create sequences and locate elements to simulate input for. | ||
| IAutomationDriverModule | |||
| IDriverElement | Represents the API for a potential application element | ||
| IDriverElementCollection | Represents a potential collection of elements | ||
| IDriverSequence | Represents a sequence of actions that can be performed as a single unit by the automation driver associted with this sequence | ||
| IElementLocator | Represents an object whose sole purpose is to discover one or more application elements | ||
| Until | Represents a collection of fluent helper functions designed to make accessing and creating driver wait delegates easier |