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API > API/Developer > API/Developer/AutomationDriver > API/Developer/AutomationDriver/IAsyncActionSequence
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IAsyncActionSequence & ScrollToBeginning
(
const TSharedRef< IElementLocator, ESPMode::ThreadSafe >& ElementLocator |
Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll, scrolling the element until it reaches the beginning | IDriverSequence.h | |
IAsyncActionSequence & ScrollToBeginning
(
const TSharedRef< IElementLocator, ESPMode::ThreadSafe >& ElementLocator, |
Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll by the specified delta amount, scrolling the element until it reaches the beginning | IDriverSequence.h |
ScrollToBeginning(const TSharedRef< IElementLocator, ESPMode::ThreadSafe > &)
Description
Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll, scrolling the element until it reaches the beginning
| Name | ScrollToBeginning |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IAsyncActionSequence & ScrollToBeginning
(
const TSharedRef< IElementLocator , ESPMode::ThreadSafe > & ElementLocator
)
ScrollToBeginning(const TSharedRef< IElementLocator, ESPMode::ThreadSafe > &, float)
Description
Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll by the specified delta amount, scrolling the element until it reaches the beginning
| Name | ScrollToBeginning |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IAsyncActionSequence & ScrollToBeginning
(
const TSharedRef< IElementLocator , ESPMode::ThreadSafe > & ElementLocator,
float Amount
)