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A fluent wrapper around timespan to enforce obvious differences between specified Timeout and Interval values for waits
| Name | FWaitTimeout |
| Type | class |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h |
| Include Path | #include "WaitUntil.h" |
Syntax
class FWaitTimeout
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FWaitTimeout
(
FTimespan InTimespan |
WaitUntil.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Timespan | const FTimespan | WaitUntil.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FWaitTimeout InHours
(
double Value |
WaitUntil.h | ||
static FWaitTimeout InMilliseconds
(
double Value |
WaitUntil.h | ||
static FWaitTimeout InMinutes
(
double Value |
WaitUntil.h | ||
static FWaitTimeout InSeconds
(
double Value |
WaitUntil.h |