Navigation
API > API/Developer > API/Developer/AutomationDriver
Represents the state of an active wait action for the driver
| Name | FDriverWaitResponse |
| Type | struct |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h |
| Include Path | #include "WaitUntil.h" |
Syntax
struct FDriverWaitResponse
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDriverWaitResponse
(
EState InState, |
WaitUntil.h |
Enums
Public
| Name | Remarks |
|---|---|
| EState |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NextWait | const FTimespan | How long the driver should wait before re-evaluating the wait condition again. | WaitUntil.h | |
| State | const EState | Whether the wait condition is completely finished or should be rescheduled again for execution. | WaitUntil.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FDriverWaitResponse Failed() |
WaitUntil.h | ||
static FDriverWaitResponse Passed() |
WaitUntil.h | ||
static FDriverWaitResponse Wait () |
WaitUntil.h | ||
static FDriverWaitResponse Wait
(
FTimespan Timespan |
WaitUntil.h |