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Unreal Engine C++ API Reference > Developer > AutomationController > IAutomationReport
References
Module | AutomationController |
Header | /Engine/Source/Developer/AutomationController/Public/IAutomationReport.h |
Include | #include "IAutomationReport.h" |
void SetEnabledTests
&40;
const TArray< FString > & EnabledTests,
FString CurrentPath
&41;
Remarks
Sets which tests are enabled based off the enabled tests list