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Unreal Engine C++ API Reference > Developer > AutomationController > IAutomationReport
References
Module | AutomationController |
Header | /Engine/Source/Developer/AutomationController/Public/IAutomationReport.h |
Include | #include "IAutomationReport.h" |
FString GetDisplayNameWithDecoration&40;&41; const
Remarks
Returns the name of this level in the test hierarchy for the purposes of UI. (Editor.Maps.LoadAll.parameters) would have 3 internal tree nodes and a variable number of leaf nodes depending on how many maps existed the name of this level in the hierarchy for use in UI.