Navigation
Unreal Engine C++ API Reference > Developer > AssetTools > UAdvancedCopyCustomization
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/AdvancedCopyCustomization.h |
Include | #include "AdvancedCopyCustomization.h" |
Source | /Engine/Source/Developer/AssetTools/Private/AdvancedCopyCustomization.cpp |
void SetPackageThatInitiatedCopy
&40;
const FString & InBasePackage
&41;
Remarks
Store the path of the package that caused this customization to be used