Navigation
API > API/Developer > API/Developer/AssetTools > API/Developer/AssetTools/IAssetTools
References
| Module | AssetTools |
| Header | /Engine/Source/Developer/AssetTools/Public/IAssetTools.h |
| Include | #include "IAssetTools.h" |
UFUNCTION (BlueprintCallable, Category="Editor Scripting | Asset Tools",
Meta=(DeprecatedFunction, DeprecationMessage="Please use UAssetEditorSubsystem::OpenEditorForAssets instead."))
void OpenEditorForAssets
(
const TArray< UObject * > & Assets
)
Remarks
Opens editor for assets