Navigation
Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/IAssetTools.h |
Include | #include "IAssetTools.h" |
UObject &42; DuplicateAssetWithDialog
&40;
const FString & AssetName,
const FString & PackagePath,
UObject &42; OriginalObject
&41;
Remarks
Opens an asset picker dialog and creates an asset with the specified name and path. Uses OriginalObject as the duplication source.