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API > API/Developer > API/Developer/AssetTools > API/Developer/AssetTools/IAssetTools
References
| Module | AssetTools |
| Header | /Engine/Source/Developer/AssetTools/Public/IAssetTools.h |
| Include | #include "IAssetTools.h" |
UFUNCTION (BlueprintCallable, Category="Editor Scripting | Asset Tools")
void DiffAssets
(
UObject * OldAsset,
UObject * NewAsset,
const struct FRevisionInfo & OldRevision,
const struct FRevisionInfo & NewRevision
) const
Remarks
Try and diff two assets using class-specific tool. Will do nothing if either asset is NULL, or they are not the same class.