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Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/IAssetTools.h |
Include | #include "IAssetTools.h" |
bool CreateDiffProcess
&40;
const FString & DiffCommand,
const FString & OldTextFilename,
const FString & NewTextFilename,
const FString & DiffArgs
&41; const
Remarks
Attempt to spawn Diff tool as external process Returns true if the process has successfully been created.
Parameters
Name | Description |
---|---|
DiffCommand | Command used to launch the diff tool |
OldTextFilename | File path to original file |
NewTextFilename | File path to new file |
DiffArgs | Any extra command line arguments (defaulted to empty) |